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Checking collisions.

Dec 21, 2012 at 9:09 AM

Hey all,

I'm stuck at the point how to check a collision.

For examble when shooting bullets and checking if the enemy is hit.
Or when walking against a tree, so I won't walk through it.

Where should I start looking?

- Stefan 

Dec 21, 2012 at 9:15 AM

The physics are not fully implemented yet. But I would recommend looking on the Tutorial Sample on how physics are setup.

Dec 21, 2012 at 9:31 AM

Do I also need physics for 'killing' enemies?

I was thinking of a x, y, z checker or something.