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Discussions under General

Feel free to talk about anything related to Engine Nine.

How can I draw 2D as background in 3D environment?

first post: nhatdear wrote: Hi everyone, I want to show a Video ( as Kinect ColorStream ) as ba...

Using rendertarget to draw scene to backbuffer texture

first post: Amarand wrote: Hello, I'm trying to mix a 2d image and a 3d animated model. I n...

latest post: ChFlashER wrote: Hello, The scene uses multiple drawing passes, so it clears the sc...

There is a typo issue

first post: jerryctt wrote: Hi, There is a typo issue in Nine/Scene.cs - InternalRemove ...

Isles game source code

first post: panyk wrote: This engine is very impressive, but has few sample for learning it...

latest post: frog0696 wrote: You did really very great job! Through it, I learned a lot, thank y...

Camera Utilization and Manipulation

first post: GrimDLX wrote: I've been trying to determine effective ways to use the camera and ...

latest post: ChFlashER wrote: #Basic Camera ```cs public class CameraName : Nine.Transformable, I...

Why all the Syntax Errors in XAML?

first post: GrimDLX wrote: So, I'm really having a blast learning how to use Engine Nine, but ...

latest post: ChFlashER wrote: Visual Studio handles Xaml files as they are WPF Xaml files. So the...

answered by: ChFlashER wrote: Visual Studio handles Xaml files as they are WPF Xaml files. So the...

Physics Mass and Damping

first post: emewen wrote: First off, what an amazing engine. The architecture is off the cha...

latest post: GrimDLX wrote: I noticed I'm answering this message very late since its posted, bu...

Physics with models

first post: oda wrote: I have been playing with the physics of nine engine and i'm a litt...

latest post: GrimDLX wrote: Excellent, worked EXTREMELY well. I had some ugliness from my mode...

about the docs

first post: asksuperboy wrote: Hi there, You did really very great job! I tried this engine in my...

latest post: asksuperboy wrote: Thanks for your advise buddy, but I think it's even more difficult ...

Procedurally Generating 3D Models

first post: ykhneet wrote: Hi, I'm working for a project that need to dynamic generate some 3d...